Thread: Beware of recruiters

  1. #1
    Aran
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    Beware of recruiters

    Here's a little note to all of you new people:

    if you encounter someone that randomly starts talking to you about helping him/her develop a game, don't just jump into it guns blazing without knowing what you are getting into. Don't oblige yourself or make any promises for the first few days. Get your feet wet with the person and make sure that you feel comfortable working with them. You should also ask yourself "does this person know what he/she is doing?" and "does this project have any hope of getting done?". If either of these are answered with a 'no' then you should either move on or be ready to do some major learning and working. It is a definate must to ask the person for a copy of his/her design documentation and an executable (or code) that has what he/she has done so far. If you don't like the person's code and/or the person's design documentation is unoriginal, uninspired, or non-existant (to some extent), in most cases the person doesn't know what they are doing, and should just do a solo project to learn how to develop a game and how to code effectively. On the internet it is very easy to just get up and leave, leaving little to no tracks behind you: keep that in mind.

    I've had a very bad experience with a recruitor in the past and i'd like others to not have the misfortune that i had.

  2. #2
    Used Registerer jdinger's Avatar
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    I second that. I'd love to have 1 or 2 people helping me with my current side-project. But I'm not even planning on asking anyone to come aboard until (at a minimum) all the tech is coded/bug-free (as much as that's possible) and I have at least the first 3 levels fully designed.

  3. #3
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    I third that. I've also gotten into a "bad" group or two, and waited way too long to get out.
    Language: C++
    Compiler: Visual C++ 6.0
    Currently Working On: Simple OpenGL aspects

  4. #4
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    let me tell u a good thing about the internet
    when u come to a place that u cant get out of u just disconnect

  5. #5
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    looks like Aran and Tazar are talking about me.......oh well
    Compiler: MingW(IDE: Bloodshed Dev-C++ 4.01)
    Web Site: Zoo Crew
    Forums: Zoo Boards
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    "Do you wanna go to jail or do you wanna go home?!?!" - Alonzo(Training Day)

  6. #6
    Registered User Dual-Catfish's Avatar
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    Originally posted by pode
    let me tell u a good thing about the internet
    when u come to a place that u cant get out of u just disconnect
    Sure, but what happends when you reconnect?

    Originally posted by Golden Fox
    looks like Aran and Tazar are talking about me.......oh well
    Oh well, you can't change the past

  7. #7
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    if the other side isn't a highly skilled hacker that is

  8. #8
    I will make my first project mainly solo. My friend at school is doing some artwork and story for my game.

  9. #9
    Registered User Dual-Catfish's Avatar
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    Hah, you certainly don't have to be highly skilled to be able to track someone down.

  10. #10
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    no but to **** uo his life!

  11. #11
    Registered User Dual-Catfish's Avatar
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    If his life is the computer... then yes. But remember, script kiddies can also do that to you.

  12. #12
    Aran
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    i'm not talking about you, Gbonny/GoldenBunny/Ruflano. I'm just making a general statement and a bit of advice to the new fellows.

    it's a great idea to make your first project solo, so that way you get a good feel for how hard you'll work and how much you can do.

  13. #13
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    whatever
    Compiler: MingW(IDE: Bloodshed Dev-C++ 4.01)
    Web Site: Zoo Crew
    Forums: Zoo Boards
    E-mail: [email protected]

    "Do you wanna go to jail or do you wanna go home?!?!" - Alonzo(Training Day)

  14. #14

    Talking

    I like your sig, golden bunny

  15. #15
    Aran
    Guest
    GB lives in the city? i'm surprised he hasn't been killed yet.. hehe

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