Three Dimension Coordinate Systems Converter source code

This snippet submitted by Ali Nawkhas Murad on 2012-02-24. It has been viewed 13728 times.
Rating of 5.3 with 106 votes

//Three Dimension Coordinate Systems Converter
#include <iostream>
#include <math.h>
#include<cstring>
#include<cstdlib>

#define PI 3.1415926535897932384626433832795
#define FAC1 (180.0/PI)
#define FAC2 (PI/180.0)
using namespace std;

typedef struct
{
    double d1;
    double d2;
    double d3;
    string str;
    string str1[2];
    string str2[2];
    string str3[2];
} Coordinate;

class convt
{
  private:
  Coordinate cr;//Cartesian (rectangular)
  Coordinate cc;//Cylinderical
  Coordinate cs;//Spherical
  public:
  convt(){
  cr.str = "Cartesian coordinate system";
  cc.str = "Cylindrical coordinate system";
  cs.str = "Spherical coordinate system";
  //Cartesian
  cr.str1[0] = "x = ";
  cr.str2[0] = "y = ";
  cr.str3[0] = "z = ";
  cr.str1[1] = " Unit";
  cr.str2[1] = " Unit";
  cr.str3[1] = " Unit\n";

  //Cylindrical
  cc.str1[0] = "Rho = ";
  cc.str2[0] = "Phi = ";
  cc.str3[0] = "z   = ";
  cc.str1[1] = " Unit";
  cc.str2[1] = " Degree";
  cc.str3[1] = " Unit\n";
  //Spherical
  cs.str1[0] = "R     = ";
  cs.str2[0] = "Theta = ";
  cs.str3[0] = "Phi   = ";
  cs.str1[1] = " Unit";
  cs.str2[1] = " Degree";
  cs.str3[1] = " Degree\n";
  }
  void setVarr(double x,double y , double z){cr.d1 = x;cr.d2 = y; cr.d3 = z;}
  void setVarc(double x,double y , double z){cc.d1 = x;cc.d2 = y; cc.d3 = z;}
  void setVars(double x,double y , double z){cs.d1 = x;cs.d2 = y; cs.d3 = z;}


  void convertr_c()
  {
      //convert from Cartesian to Cylindrical
      cc.d1 = sqrtl(cr.d1*cr.d1 + cr.d2 * cr.d2);//Rho
      cc.d2 = atan(cr.d2/cr.d1);//Phi
      cc.d3 = cr.d3;//z
  }
  void convertc_s()
  {
      //Convert from cylinderical to spherical
      cs.d1 = sqrtl(cc.d1 * cc.d1 + cc.d3 * cc.d3);//r
      cs.d2 = atan(cc.d1/cc.d3);//theta
      cs.d3 = atan((cc.d1 * sin(cc.d2)) /(cc.d1 * cos(cc.d2)));//phi
  }
  void converts_r()
  {
      //convert from spherical to cartesian
      cr.d1 = cs.d1 * sin(cs.d2) * cos(cs.d3);
      cr.d2 = cs.d1 * sin(cs.d2) * sin(cs.d3);
      cr.d3 = cs.d1 * cos(cs.d2);
  }
 friend void disp(convt&);
  };
 void disp(convt &conv)
  {
      cout << endl << conv.cr.str << endl;//display rectangular
      cout <<"-------------------------------\n";
      cout << conv.cr.str1[0] << conv.cr.d1 << conv.cr.str1[1] << endl;
      cout << conv.cr.str2[0] << conv.cr.d2 << conv.cr.str2[1] << endl;
      cout << conv.cr.str3[0] << conv.cr.d3 << conv.cr.str3[1] << endl;

      cout << conv.cc.str << endl;//display cylindrical
      cout <<"-------------------------------\n";
      cout << conv.cc.str1[0] << conv.cc.d1 << conv.cc.str1[1] << endl;
      cout << conv.cc.str2[0] << FAC1 * conv.cc.d2 << conv.cc.str2[1] << endl;
      cout << conv.cc.str3[0] << conv.cc.d3 << conv.cc.str3[1] << endl;

      cout << conv.cs.str << endl;//display spherical
      cout <<"-------------------------------\n";
      cout << conv.cs.str1[0] << conv.cs.d1 << conv.cs.str1[1] << endl;
      cout << conv.cs.str2[0] << FAC1 * conv.cs.d2 << conv.cs.str2[1] << endl;
      cout << conv.cs.str3[0] << FAC1 * conv.cs.d3 << conv.cs.str3[1] << endl << endl;
  }
int main()
{
    convt con;
    double dx1,dx2,dx3;
    char ch;

    for(;;)
    {
    cout << "\nThree Dimension Coordinate Systems Converter" << endl;
    cout << "\n\t1) Rectangular Coordinate System (x, y, z) " << endl;
    cout << "\t2) Cylinderical Coordinate System (Rho, Phi, z)" << endl;
    cout << "\t3) Spherical Coordinate System (R, Theta, Phi)" << endl;
    cout << "\t4) Exit " << endl << endl;
    cout << "Hint: The used angles are in degrees" << endl << endl;
    cout << "Choose one option : ";
        cin >> ch;

     if(ch == '1' || ch == '2' || ch == '3' )
        {
        cout << "\nEnter coordinates of the chosen system:";
        cout << "\nEnter 1st axis :";
        cin >> dx1;
        cout << "Enter 2nd axis :";
        cin >> dx2;
        cout << "Enter 3rd axis :";
        cin >> dx3;
        switch(ch)
            {
                case '1':
                    {
                    con.setVarr(dx1,dx2,dx3);
                    con.convertr_c();
                    con.convertc_s();
                    disp(con);
                    break;
                    }
                case '2':
                    {
                    dx2 = dx2 * FAC2;
                    con.setVarc(dx1,dx2,dx3);
                    con.convertc_s();
                    con.converts_r();
                    disp(con);
                    break;
                    }
                case '3':
                    {
                     dx2 = dx2 * FAC2;
                     dx3 = dx3 * FAC2;
                     con.setVars(dx1,dx2,dx3);
                     con.converts_r();
                     con.convertr_c();
                     disp(con);
                     break;
                    }
               }
            }
          else if( ch == '4')
           break;
          else
           cout << "Wrong number choosen. Try to choose right option :" << endl << endl;
    }
    return 0;
}




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