Standard Loop ProgressionThis tip submitted by Dazzle on 2005-08-07 15:12:14. It has been viewed 60216 times.Rating of 5.7 with 389 votes Most people using for-loops tend todo things a way that I find to just be annoying. For example. for(x = 0; x < 10; x++) This method when you break it down into assembly, takes 3 extra movements. There is a simple fix for this, and it will optimize your loop, ever so slightly. for(x = 0; x < 10; ++x) Really basic? The same goes for working with iterators, and in fact, this is the place you'll want to do this the most. Example. for(g = g_list.begin(); g != g_list.end(); ++g) I use ++g instead of g++ because ++g cuts out those same, 3 movements, it can save milliseconds on your code rotations, for those using for loops like this, this is a much faster way to parse through your data. Of course, for maximum speedup, you want to save the end iterator in a variable rather than invoking the end() every time! More tips Help your fellow programmers! Add a tip! |