Originally posted by MrWizard

I assume you know how to use the GDI stuff with DirectX. If you don't, all you do is get a DC to the surface , perform the operation then release the DC.
Will the GDI arc be rotated when I rotate my directX stuff?. If not it sounds easier to draw an arc with DirectX LineList then to modify the GDI arc to move with the DirectX rotation matrix. I have actually never combined GDI with directX, sounds cool, will give it a try later

Thanks for the help